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Your Crew, Your Call

A crew that works. You make the calls.

Named agents handle the busywork. Anything that reaches a customer or costs money waits for your yes.

Build my crew
RELICWORKING2m

THE WALL

A replay of my wall.

REDLINEFleet manager.
CINDERMakes the art.
FORGECuts the video.
SQUALLKeeps the servers up.
RELICLeads a squad.
ESNCEKeeps the crew running.
HAMMERBuilds and ships the site.

26 AGENTS · ONE OPERATOR

See how it runs. Free field guide.

No spam. One email with the PDF.

Why I built it

A month ago I had 15+ VS Code windows open across two monitors. Every window was a different AI agent on a different computer, and I couldn’t keep straight which window was which machine, which agent, or what it was supposed to be doing.

I dreamed about it. The dream was StarCraft. In a real-time strategy game you never wonder who a unit is. Every unit has a portrait, a job, and a place on the map. You click it, you see its face, you know what it does.

So I built that.

Your Crew, Your Call field guide cover
FREE · PDF

YOUR CREW, YOUR CALL: THE FIELD GUIDE

How I run a fleet of AI agents from one screen and my phone.

One email with the guide. No spam, no list.

The map

Everything hangs off one main node: the conductor that watches every agent, the brain that remembers what the fleet has done, and the rail that carries every report and question to my phone.

The crew map: a phone at the top; the main node (conductor, rail, brain) in the middle; the pages it serves on the left (wall, map, chain, decisions, deliveries, meetings, research, agent pages); machines with agent seats on the right reporting in.

Why the faces matter

ASLEEP
WORKING
ALARM
IDLE

Every face is a status light. Waiting holds still on purpose: fourteen agents animating at once dropped my wall to four frames a second.

How one decision travels

  1. 1

    An agent hits something it can’t decide alone.

  2. 2

    It sends one card: what it found, two or three complete options, its pick first, and a safe default: stop and report.

  3. 3

    I tap a button on my phone, or rule on the wall. Both write the same decision record.

  4. 4

    My answer lands back in that agent’s session, and it keeps going.

Three rules I’d keep

  • One path to me.

    Agents never ping me from ten places. Every report and every question is a card on one rail.

  • Every decision is a card.

    If it isn’t on a card with buttons, it isn’t a decision.

  • Plan first.

    Before an agent changes anything, it shows you its plan on your phone.

What’s next

Run AI agents that ask before they act.

The exact setup I use: every agent has a name, a job and a boss, and nothing goes out without my tap.

  • The full setup guide: from the first rail to the last rule
  • The templates: Decision Card, Agent Brief, the Plan, the Standard
  • The rules, each with what breaks without it
  • The security checklist
  • Free updates to this version as I add to it

$97

one-time · instant download

Get the Blueprint →

Want it built for you? I’ll set it up.

A working AI crew for your business, with approval on your phone from day one. Fixed price, no retainer.

Starter Crew

$2,500

Up to 3 agents, each with a name, one job and a boss. Approval cards on your phone from day one.

2 weeks with us, from kickoff to handover.

Full Crew

$7,500

Up to 8 agents working as one crew, with a chain of command and approval cards on your phone.

30 days with us, from kickoff to handover.

Both: fixed price, no retainer. Every action is tied to the agent that did it. A handover call at the end so you run it yourself.

Book a setup call

BEFORE YOU GO

KEEP GOING

Your Crew, Your Call field guide cover
FREE · PDF

YOUR CREW, YOUR CALL: THE FIELD GUIDE

How I run a fleet of AI agents from one screen and my phone.

One email with the guide. No spam, no list.

ALL-ACCESS

GET EVERY PROJECT, AS IT'S BUILT

Every build log, uncut footage, my own files, and every new project, for one monthly price.

$29/mo · first 100 founding members, then $39

BECOME A FOUNDING MEMBER